RendHQ moves your design files between Revit, SketchUp, Rhino, Blender, AutoCAD and more — exporting clean, metadata-intact outputs directly into your rendering engine of choice, including Twinmotion via Datasmith, V-Ray, Enscape, and Lumion.
Live handoff — metadata intact
90%
Less time lost to file prep and rework
17+
File formats supported across platforms
0
Metadata lost in translation
When metadata breaks in translation, your rendered output no longer reflects reality. Teams approve, procure, and schedule against visuals built on incomplete or corrupted data. By the time the error surfaces on site, the cost is no longer measured in hours.
Wrong materials ordered because the render showed substituted defaults, not the specified ones.

Contractors bid against a render that doesn't match the actual design. Change orders follow.

Clients sign off on visuals that omit or misrepresent what was actually modeled.

Errors found during construction cost 10–100x more to fix than if caught in the model.


Three real projects where coordination failures cost time, money, and credibility on site — and how RendHQ closes that gap.
From render mismatch to whiskey bar flange — three case studies that show exactly what breaks and why.
Each case covers the specific failure mode, what it cost, and the verification step that prevents it. Built from real project post-mortems.
No switching tools. No compromise on your existing workflow. RendHQ slots directly into what you already have.
Source platforms — bring your files from
Rendering destinations — export ready for
Universal exchange
Twinmotion export uses the Datasmith format (.udatasmith) for full scene fidelity. Universal exchange formats supported as both import and export across all platforms.
See how it worksThe problem isn't the software — it's what happens between the software. That's where RendHQ lives.
From hospitality fit-outs to data centre builds — RendHQ handles the handoff regardless of sector.
Social proof coming soon.
Client testimonials, logos, and case study quotes will appear here. If you are an early user and want to share your experience, we would love to hear from you.
Bring one file. We will show you exactly what RendHQ does with it — live, in your stack, no setup required.